ROLE: Graphic designer | CLIENT: Wowbagger Productions
Logo, key art, social media and motion graphics design for the documentary escape game about OCD, SHE COULD FLY
Key art design for the game, SHE COULD FLY, available on STEAM. Character and background art by Kiana Firouz.
SHE COULD FLY is a documentary escape game, developed by Wowbagger Productions to explore OCD and anxiety using point and click gameplay and looping levels.
I sketched a number of options for the logo, exploring the themes from the game and with the intention of keeping it light and positive, connecting with the uplifting aspects of the name itself.
Ultimately I created a logo that reflects the looping aspect of the game, which also connects to some behaviours that people with OCD experience.
I enjoyed animating the logo, enhancing the looping elements and giving it a bit of movement.
The game launched on STEAM, so we needed to produce a large array of graphics to fulfil the game store's requirements in terms of icons, banners and trading cards. The key art and logo had to be flexible to allow for the enormous array of placements via Steam, and when used in the Humble Bundle.
I also created a batch of countdown graphics to be used on social media in the run up to the launch.